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- ---===============---
- DoomView v1.1
- ---===============---
-
- Designed and programmed by Michael Swanson
- (C) 1994 Anyware. All rights reserved.
-
-
- DoomView is a utility I wrote to learn about the Doom WAD file and its related
- structures. Version 1.0 of this utility was written in Microsoft QuickBASIC,
- and this version is written in Borland C++ and assembly language. It isn't as
- fast as I'd like it to be, but it will get better. I hope to develop this
- into a fully functional graphics editor in the future.
-
- Because I haven't received my registered version of Doom yet, I have only had
- the opportunity to test this program with the shareware versions 1.0 and 1.1.
- Also, because I don't know how to detect the registered WAD file yet, and id
- is respectfully asking that no editors work with the shareware version, this
- version of DoomView will not allow any editing. Other than that, you can
- view any picture in the Doom WAD file.
-
- DoomView must be run from the directory containing the Doom WAD file (usually
- C:\DOOM). Of course, you have to have a VGA card and a 386 or better machine
- to use this utility (same requirements as the game).
-
- Once in the program, you can use any of the cursor control keys to move
- through the pictures (including PgUp, PgDn, Home, End). Also, to toggle
- between picture viewing and floor/ceiling texture viewing, press the Spacebar
- or Enter key.
-
- Let me know if you have any problems or suggestions regarding DoomView, and
- watch for a full-featured editor for the registered version of Doom sometime
- in the near future.
-
- Have fun!
-
- Michael Swanson
- President
- Anyware
-
- February 3, 1994